Friday, 14 February 2014

Tower defence

 Here are some designs for a tower defence game I was working on. Sadly it was aborted, which was a shame as it played pretty well.

 Here are some goblins, the typical troop character of the game. I was going for a cute but deadly vibe.

This ogre would be the more defended muscle character. I was messing around with textures but the sprites would have been minuscule in game so you'd have never seen such detail.

 I really like this mangy feline warrior. I don't think anyone else on the team did though.

The most fun was designing traps for the troops to blunder into. The garden level was a particular favourite.

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